Assassin’s Creed Mirage has been subject to criticism for its graphics, which aren’t up to par with expectations, especially when compared to previous versions such as “Valhalla” and “Odyssey” from Ubisoft Bordeaux. However, strategies to improve this aspect are under consideration.
Originally intended as additional content for Valhalla, Mirage has evolved into a standalone chapter that has reclaimed the attention of Ubisoft’s long-time followers. The appeal of this installment lies in its commitment to returning to the core of the series and providing a more focused adventure than its immediate predecessors. However, while Mirage boasts solid gameplay, its technical rendering does not unanimously impress and seems to fall short, even though the game is not without its visual merits.
A Feature to Transform Assassin’s Creed Mirage
Regarding the anticipated upgrade in Assassin’s Creed Mirage a specific graphic adjustment seems to be the focus of concern: chromatic aberration. Before Ubisoft officially announced the disabling of this feature, enthusiastic fans had already undertaken modifications. Among them, German content creator Digital Dreams revealed how he disabled the effect and enhanced the game’s resolution to 8K 60fps, incorporating a high-end ray tracing mod from ReShade.
The detailed video released by Digital Dreams showcases the game’s potential to dazzle without chromatic aberration, suggesting that its removal could significantly improve the visual experience despite remaining technical challenges. The depiction of Baghdad in the game remains charming, and pushing the visual quality to its limits in 8K reveals undeniable appeal.
Despite graphical rendering challenges, Assassin’s Creed Mirage has made waves in terms of sales for Ubisoft, setting sales records on next-generation consoles and competing with player numbers from previous games like Odyssey and Origins. This marks a victory for Ubisoft Bordeaux, which makes its debut with this independent project.